| Some
would call this game the only true sequel to
Sega's acclaimed "Sonic the Hedgehog" for the
Sega Genesis due to it's remarkably similar
style and engine. In this game, you will
work to build a better future through
the use of time travel and prevent Robotnik
from enslaving the planet. |
Sonic CD… So much needs
to be said in such a short page. Sonic CD for the Sega CD game console was quite
a part of video game history. Games like this one were the very essence of 16-bit
gaming. At the time Sega CD and similar CD systems were released, game developers
didn't really know what to do with all that storage space. They instantly jumped
from 1 - 4 megabyte cartridges to CDs that hold a minimum of 500 megabytes. Developers
were both amazed, and baffled, and it caused some of the most amazing, and unique
games of all time.
Sonic CD is based on an engine
similar to Sonic the Hedgehog 1 (rather than Sonic the Hedgehog 2), but has
been tweaked a LOT. The immediate difference in the gameplay is Sonic's 3 new
abilities. The Spin Dash Attack (from Sonic 2) was added to the mix, as well
as the Figure 8 Maneuver. The other new thing added was the ability to teleport
through time, causing levels to have a different look to them, as well as various
quirks. Using this time travel system, you can help cause "Good Futures." The
quest for emeralds remains a big part of the game, but the bonus levels are
VERY different this time around. On the hunt for Time Stones, you enter bonus
levels just like in Sonic the Hedgehog 1 (50 rings at the end of the level,
then jump in the giant ring). The bonus levels are completely original mode
7 play fields, where you must break all the UFOs in the field. To top it all
off, Sonic CD has Time Attack mode, and a nice save feature which, at the time,
was pretty rare for a game like this. The game lacked one major gameplay feature
I was hoping for. Being brought up on Sonic the Hedgehog 2, I was itching to
use Super Sonic, but that doesn't take anything away from the game.
The graphics of Sonic CD are
VERY colorful, detailed, and smooth. Sonic CD has a style all it's own, with
graphics that no other version really seem to match. The enemies, and specially
attacks in the game are all very well animated. One of the unique things done
when extra space was involved with old-style CD games was FMV videos. The opening
and closing to Sonic CD are nice anime videos with vocal songs ("Sonic
Boom" in the American version). The videos do lack full screen, and aren't
very high resolution, but even so, at the time, that was still very good.
The audio in this game is
another thing most Sonic games never matched. Sonic CD has very sharp, unique
sound effects, and soundtrack light years beyond most Sonic games. I'm not
sure what you'd call the style, but the soundtrack is one you'll never hear
anything like ever again. It's amazing, and totally unique. The American Sonic
CD and Japanese Sonic CD both have vaguely different soundtracks, and both
were great. The American one is probably more appropriate for the American
audience though.
This rendition of Sonic is
by far the best 2-D incarnation of Sonic there is, and if you enjoy a nice
long Sonic game with huge levels, this is for you. Sonic CD leaves very little
to be desired. Great graphics, a soundtrack rivaled only by Sonic Adventure
2, and gameplay that never fails… You can't go wrong, especially since
you can probably pick this game up for anywhere between $3-15 used. |
Publisher: Sega |
| Developer: Sega |
| Players: 1 |
| Platform: Sega CD |
Release Date: Sept., 1993
|
|
That old classic Sonic look and feel
is back for one last time.
|
Sonic Travels to the future.
|
|
|